Justice League of America Vol 1 48

“ challenge of the Weapons Master ! “ : This story is reprinted from The Brave and the Bold #29.

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Cover Cover Gallery

Justice League of America Vol 1 #48

October, 1966

Cover Artists

  • Mike Sekowsky
  • Murphy Anderson

Challenge of the Weapons Master!

Writers

  • Gardner Fox

Pencilers

  • Mike Sekowsky

Inkers

  • Bernard Sachs
  • Joe Giella

Editors

  • Julius Schwartz

Secret of the Sinister Sorcerers!

Writers

  • Gardner Fox

Pencilers

  • Mike Sekowsky

Inkers

  • Bernard Sachs

Editors

  • Julius Schwartz

The Slave Ship of Space!

Writers

  • Gardner Fox

Pencilers

  • Mike Sekowsky

Inkers

  • Bernard Sachs

Editors

  • Julius Schwartz
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Justice League of America # 47 Justice League of America # 49

Justice League of America #48 is an issue of the series Justice League of America ( volume 1 ) with a cover date of October, 1966.

outline for “ Challenge of the Weapons overlord ! ”

This story is reprinted from The Brave and the Bold #29. In the class 11,960 A.D. the super-criminal Xotar ‘s lair is seiged by the interstellar patrol. Having found the shattered remains of Wonder Woman ‘s diary which documented the adventures of the Justice League, Xotar knows that he is destined to travel into the past and struggle them where he believes that at least one of his super-weapons from the future will defeat the Justice League. Traveling to the past, Xotar targets the Leagues honorary member, Snapper Carr, and uses him as a pawn to draw the League to their headquarters. The arriving members are Aquaman, Green Lantern, the Flash, Batman, Manhunter from Mars and Wonder Woman. Xotar immobilizes the group at their meeting mesa, and challenges them to defeat him.

He first challenges the Flash, who is able to destroy Xotar ‘s psychiatrist irradiate. Next he challenges Aquaman and Martain Manhunter and they destroy his de-evolution re. next Xotar challenges Batman, Wonder Woman and Green Lantern to try and stop his magneto-bubble device, which Wonder Woman and Green Lantern succeed in destroying while Batman seeks out Superman. Believing that his final weapon, an illusion caster will destroy the Justice League, he allows them all to attack at once. Xotar initially has the upper hand in this struggle, the timely arrival of Superman turns the tide, and the Man of Steel destroys Xotar ‘s final weapon. Superman then sets Xotar ‘s automaton fourth dimension machine to return Xotar to his own time, and damages the controls so they can not be manipulated before Xotar arrives in 11690. As history would have it, the words in Wonder Woman ‘s diary which were rubbed out over the centuries indicated that none of Xotar ‘s weapons would defeat the League.

Appearing in “ Challenge of the Weapons victor ! ”

Featured Characters:
Supporting Characters:
Antagonists:
Other Characters:

  • General Morgan Anderson (Single appearance)
  • Civilian Chief Warner Hunter (Single appearance)

Locations:
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Concepts:

outline for “ Secret of the Sinister Sorcerers ! ”

This story is reprinted from Justice League of America #2. When all man-made machines on Earth stop sour, the Justice League of America band together to try and figure out the campaign of this latest crisis and soon learn that magic trick has become the dominant power in their universe. meanwhile in the other blase property known as Magic-Land, evil magicians Simon Magus, Saturna, and the Troll King have used their compound charming to transport items of skill to that kingdom to try and over throw it ‘s ruler and his great magician Merlin. While back in the Earth dimension, the JLA gain that magic trick spells now work, and therefore they get a number of books on sorcery to summon Merlin to aid them. When they realize what has happened, Merlin uses his now restored charming powers to transport the Justice League members to the kingdom of Magic while Snapper Carr and Merlin stay behind on Earth. The Justice League pair off into groups to stop Magus and his two cohorts, using their super powers and cunning to get past all their traps and well destroy whichever scientific device they are using as defense. Afterwards, they capture Magus and demand that he return to their world and restore everything to normal. however, before traveling through the gate between worlds it appears that they have to contend with a giant. Before the battle begins the giant reveals itself as Snapper Carr. apparently as the JLA was capturing the trio of magicians, Snapper experimented with some of Merlin ‘s Magic and transformed himself into a giant. fortunately, Merlin ‘s charming is restored, and he transforms Snapper back to his original mannequin. Merlin returns to Magic Land, and thte JLA returns to Earth with the sorcerers ‘ spells reversed.

Appearing in “ Secret of the Sinister Sorcerers ! ”

Featured Characters:
Supporting Characters:
Antagonists:

  • Simon Magus, the Evil Magician (First appearance)
  • Saturna, the Lord of Misrule (First appearance)
  • Troll King (First appearance)

Other Characters:
Locations:
Items:
Vehicles:

  • Flying Carpet

outline for “ The Slave Ship of Space ! ”

This story is reprinted from Justice League of America #3. As the versatile members of the Justice League of America are out stopping diverse natural disasters on Earth, their JLA contact devices on the spur of the moment break down prompting them all to return to their headquarters and find out what ‘s going on. There they are all immobilized by the space tyrant known as Kanjar Ro, who has besides immobilized the integral planet. In decree to free their world, the Justice League is forced into helping Kanjar Ro defeat his enemies : Hyathis, Kromm and Sayyar. Using Batman and Snapper Carr as bait to trap Superman in Kryptonite boast, Kanjar Ro has Aquaman, Martian Manhunter, Wonder Woman, Flash and Green Lantern circuit board his space gravy boat to stop his enemies. martian Manhunter captures Kromm, while Aquaman and Wonder Woman are used to capture Hyathis, and finally Green Lantern and Flash are used to capture Sayyar. With his opponents captured, Kanjar Ro refuses to free the Justice League unless they promise not to attack him. however, the League members have recorded all of Ro ‘s foes saying his list ( having all three say his diagnose at once would free the people of earth from Kanjar Ro ‘s office ) and manage to free themselves, capture Kanjar Ro, and save Superman before the Kryptonite boast kills him. After the battle has ended, the group banish Kanjar Ro and his opponents on a meteor satellite, with Green Lantern using his power surround to make it impossible for them to escape.

Appearing in “ The Slave Ship of Space ! ”

Featured Characters:
Supporting Characters:
Antagonists:
Other Characters:

Locations:
Items:
Vehicles:

See besides

Recommended reading

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Category : Marvel vs DC

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