Justice League Unlimited
Reproduction of psychic-parasitic clones
Christopher McDonald (uncredited) Starro was a centuries-old, starfish-like extraterrestrial being that ‘s native to a universe of water .
One day, Starro sunned itself on a rock as a foreign craft appeared in the sky. It never felt real concern until it was besides belated to flee. Being the last of its kind, Starro became an object of the Preserver ‘s interest and was included in a collection of alone specimens. Starro tried repeatedly to escape, but to no avail ; it simply was not strong enough to escape the Preserver ‘s enclosure. Years former, the stranger was rescued by Superman and placed in the Fortress of Solitude. [ 1 ] Though it was calm fiddling more than a prisoner, Starro had a design : Gain command of Superman since it witnessed the Kryptonian ‘s lastingness. [ 2 ]
Decades late, Superman was feeding Starro when it jumped up at its host ‘s front and grabbed deem of the Kryptonian. From that moment on, Starro took psychic control of Superman. During the subsequent years, the alien remained conceal under Superman ‘s costume and used its host to breed thousands of psychic-parasitic clones. It planned to release the creatures into the ocean and thus conquer Earth .
When the fourth dimension came to enact its design, Starro, still controlling Superman, attempted to dispose of the Justice League Unlimited, presumably in fear of jeopardizing its plans. After about killing Micron, Starro/Superman enlisted Batman ‘s help to find the traitor among the JLU ranks to presumably siding everybody, but when Starro/Superman failed to do away with Warhawk, Superman was exposed as the perpetrator, though the team was n’t mindful of Starro ‘s universe. [ 3 ]
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Starro/Superman retreated to the Fortress of Solitude, where he was confronted by the JLU. After Superman was subdued by a shard of Kryptonite, the heroes discovered Starro attached to Superman ‘s chest. Realizing it was a water creature, Aquagirl made telepathic contact with it, uncovering its plans. The tables were soon turned, however, when Starro ‘s spawn took over Aquagirl, Warhawk, Kai-Ro and Big Barda. Starro/Superman was released, and went in pursuit of Batman. After crashing the Batmobile, it let its guard down and Batman tackled it with an electrocuting wrestle. Starro was stunned and lost its mental bobby pin, and Superman managed to break complimentary. Starro was subdued while Batman and Superman fought off its brethren. When last all the alien starfish were contained, Aquagirl made contact with Starro and was able to determine the location of its home planet. She input the coordinates into Big Barda ‘s Mother Box, and then Starro and its spawn were safely boom-tubed second home. [ 4 ]
Powers and abilities
Starro used judgment control to achieve his goals. It could completely control any horde, who in turn retained no remembrance of the happening. Starro was light-sensitive, seeing as it squinted when pelted with a flash grenade. however, its bigger vulnerability was electricity, which could inflict annoyance, and completely neutralize it.
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In the DC Comics, Starro the Star Conqueror was the first base enemy of the Justice League of America. Incidentally, “ The Call “ was the first base appearance of the Justice League in the DCAU. Starro was never referred to by this diagnose in Batman Beyond, but Bruce Timm used it in Batman Beyond – Season Three ( DVD ) extra. besides in the extras, it is revealed that Starro ‘s appearance in Superman: The Animated Series was not meant to prepare for a future appearance and was plainly a cameo of a well known alien animal for comedian reserve fans. When coming up with an enemy for the JLU to fight in “ The Call “, Starro was deemed an appropriate enemy and the cameo in “ The Main Man “ was decided to be used. Bruce Timm revealed during an interview with The World ‘s Finest that the production team primitively considered to use Starro in Justice League as the first villain for the Justice League. [ 5 ]