The Batcave


General Information

Official name:

Central Batcave

Created by:

Victor McLeod
Leslie Swabacker
Harry L. Fraser

First Appearance:

Batman (1943 serial) (as the Bat’s Cave)


United States

Reading: Batcave


New Jersey


Gotham County

That Batcave of yours is just one big toy chest, isn’t it?
―Max Gibson[src]

The Batcave is the unavowed headquarters of Batman, consisting of a series of subterranean caves beneath the mansion of his mysterious identity, Bruce Wayne .


Discovered and used long ahead by Bruce Wayne ‘s ancestors as a storehouse arsenic well as a mean of transporting escape slaves during the Civil War era, Wayne himself rediscovered them when he fell through a dilapidated well on his estate. much like Superman ‘s Fortress of Solitude, the Batcave serves as a place of privacy and repose where Batman can be himself. Upon his initial foray into crime-fighting, Wayne used the caves as a holy place and to store his then-minimal equipment. As clock went on, Wayne found the place ideal to create a stronghold for his war against crime and has incorporated a overplus of equipment a well as expanding the cave for specific uses .
The cave is accessible in several ways. It can be reached through a mystery door in Wayne Manor itself, which is located in the chief discipline, behind a grandfather clock. The panel unlocks when the hands of the clock are set to the time that Bruce Wayne ‘s parents were murdered : 10:48. alternately, the study entrance has been shown to be behind a bookcase which slides to the side when a clandestine button is pushed, revealing the “ Bat-Poles, ” which allow Bruce Wayne and his ward to change into their Batman and Robin costumes en route as they slide down to the cave. There is besides an capture under Bruce Wayne ‘s chair in his office in Wayne Enterprises, as shown in Batman Forever. In Batman Begins the cave is accessible through a hidden doorway disguised as part of a big display case and unlocked by pressing a sequence of keys on the nearby piano. Another secret entrance, covered by a hologram or a camouflage doorway, allows access to a service road for the Batmobile. Another alternate capture is a dry well- which was actually the hole that Bruce fell into when he in the first place discovered the cave as a child- highlighted particularly during the Knightfall storyline. At one decimal point, Tim Drake and Dick Grayson use the dry well to get into the cave, which they had been locked out of by Jean-Paul Valley during his time as Batman, with Bruce using it himself during his final confrontation with Valley to force Valley to remove his armor in the restrain space .


The Batcave serves as Batman ‘s command center, where he monitors all crisis points in Gotham and the world. The cave ‘s centerpiece is a supercomputer whose spectacles are on par with any of those used by leading national security agencies ; it permits ball-shaped surveillance and besides connects to a massive information net a well as storing huge amounts of information, both on Batman ‘s foes and his allies. A series of satellite link-ups allows easy access to Batman ‘s data network anywhere in the ball. The systems are protected against unauthorized access, and any try to breach this security immediately sends an alarm to Batman or Oracle. Despite the world power of Batman ‘s computers, the JLA Watchtower is known to have more potent computers ( composed of Kryptonian, Thanagarian and Martian technology ), and Batman does occasionally use them if he feels his computers are not up to the undertaking ; on juncture, he besides consults Oracle for aid. The Batcomputer is broadly considered to be one of the universe ‘s most powerful supercomputer systems ( albeit, unknown to everyone apart from Bruce Wayne, Alfred, and a few choice others ), as Alfred Pennyworth is able to program a replication ( his “ brain algorithm ” ) of himself that can be conversed with. The Batcave besides has a collection of ancient armor due to Batman ‘s cogitation of military history. It includes outfits worn by european Knights, Desert nomads, and Samurai warriors throughout the centuries. additionally, the cave contains state of the art facilities such as : crime lab, versatile speciate laboratories, mechanized workshops, personal gymnasium, a huge library, parking, docking and airdock space ( as appropriate ) for his diverse vehicles deoxyadenosine monophosphate well as separate exits for the assorted types, trophies of past cases, a large squash racket colony, and a Justice League teleporter. It besides has medical facilities a well as assorted areas used in coach exercises for Batman and his allies. The cave houses Batman ‘s huge align of specify vehicles, foremost being the celebrated Batmobile in all its incarnations ( largely for nostalgia arsenic well as for contingencies, as all are serviceable and in excellent working condition ). Batman keeps a fleet of regular cars of versatile models and utility vehicles such as an ambulance a well when the Batmobile would be excessively conspicuous for a mission. early vehicles within the building complex include versatile motorcycles, and versatile breeze and watercraft such as The Batplane, a one resident supersonic coal-black .
Another vehicle found in the Batcave is the metro rocket, first used during the clock time when Jean Paul Valley was substituting for Bruce Wayne after Bane had broken his back. It let Batman get into Gotham City very fast, and could electronically clear a path via the Gotham Rail system. The cave is sometimes powered by a nuclear nuclear reactor, but most often by a hydro-electric generator.

Batman late incorporated safeguards against earthquakes and tied nuclear catastrophe, outfitting the cave as a virtual fail protection or an enhance panic room .
It is rumored that the global ‘s last Lazarus Pit was constructed inside the Batcave, although the robustness of this claim is suspect .


Memorabilia: Three memorabilia items much seen in the cave are a defunct life-size mechanical Tyrannosaurus Rex, an equally large U.S. penny and a Joker playing tease. The T. Rex comes from an adventure on “ Dinosaur Island ” ; the penny was primitively a trophy from Batman ‘s encounter with a penny-obsessed villain named the Penny Plunderer. other “ keepsakes ” in the cave include Two-Face ‘s original mint, Deathstroke ‘s sword, the shroud of the Mad Monk, a solicitation of the Penguin ‘s deadly umbrellas, a Joker laughing fish, one of Harley Quinn ‘s popguns, a Scarface dummy, Bane ‘s mask and Venom tank, Mad Hatter ‘s lead hat, the Red Hood ‘s domed helmet and original costume, Maxie Zeus ‘s lightning weapon, and an over-sized collection of bowling ten-pins. There is besides a methamphetamine event display of Jason Todd ‘s Robin costume as a memorial to him, with the epitaph “ A good Soldier. ” Barbara Gordon ‘s Batgirl costume besides remains on expose. Following his end at the hands of The Heretic, Damian Wayne ‘s costume always remains on display .

Identified Trophies :

Alternate Universe Batcave Trophies


  • The Skull of Hunter Rose: The skull of the Dark Horse comics super-villain, Grendel. Grendel was killed by his arch-enemy, the werewolf Argent and it was subsequently put in a museum display called The Gotham City Killers. When Grendel’s time-travelling successor Grendel-Prime went back in time to steal the skull for mystical purposes, Batman and Robin stopped the robbery and took it from Prime’s hands with a grapnel-shot which blew a hole in the skull’s forehead. To keep the skull safe, the Dynamic Duo relocated the skull to the batcave.

Batman Beyond

Trophies held in the DCAU continuity within its future and in Earth-12 as-well as other Batman Beyond aligned continuities .

  • Bat-Family Costume Displays: A display near the cave entrance which holds the costumes of Nightwing, Tim Drake’s Robin, Batgirl, and Terry McGinnis’ Batsuit.
  • Gray Ghost Display: A display containing the goggles and fedora of Bruce’s childhood hero, the Gray Ghost. He also teamed up with his actor Simon Trent years earlier.
  • Inque Sample:
  • Roxy Rocket’s Rocket: A custom, personalized rocket used by the criminal Roxanne Sutton AKA Roxy Rocket.
  • Mr. Happy-Head: A gun disguised as a rag-doll which was once used by villainess Mary Dahl AKA Baby Doll.
  • Samurai Armour:
  • Harley Quinn Costume: The costume of Harley Quinn, kept in a display-case.
  • Riddler Costume: A display case holding the costume of the Riddler.
  • Firefly Costume: A display case holding the suit used by the Firefly.
  • Scarface Puppet: The ventriloquist’s dummy known as Scarface which is riddled with bullets due to a run-in it had with Batman years ago. It once belonged to the insane gangster known as the Ventriloquist.
  • Giant Joker Card:
  • Giant Penny: A giant penny used by Two-Face to try and kill Batman which the Gotham Mint let Batman keep.
  • Mr. Freeze’s Gun:
  • Robotic T-Rex:

flash point

  • Joe Chill’s Gun: The gun used by Joe Chill to shoot Bruce Wayne.
  • Board of Playing Cards: A board of playing cards including a Joker card covered in blood which comes from that universe’s Joker, Martha Wayne.

Alternate Batcaves

In Batman & Dracula: Red Rain, Batman destroys the Batcave in decree to eliminate Dracula ‘s followers ; having lured them into the cave after a drawn-out pastime through the sewers, he sets off explosive charges to destroy the Batcave ‘s walls at the moment the sun rises, destroying the vampires within it, before setting off extra charges to destroy Wayne Manor in order to preserve his secrets. Following this, Batman relocates to a cellar below a brownstone owned by Alfred Pennyworth, which serves as a lair/laboratory for Batman after he has transformed into a vampire, his new wings meaning that he no longer needed a identify to keep larger equipment such as the Batmobile. Although Wayne Manor collapses into the remains of the cave, share of the burrow system is even intact, with the now-vampiric Batman establishing his lair there after he succumbs to his vampire side, the inside now including a cryptic chasm within walking distance of the areas where Batman kept the elephantine penny and the Batmobile when he was human. At the history ‘s conclusion, Commissioner Gordon sets off explosive charges to destroy the cave ‘s ceiling, letting the sun into the cave once again in order to destroy the freak that Batman has become once and for all. In the interchange world of Flashpoint, the Batcave- here used by Thomas Wayne quite than Bruce- is far smaller and more creaky than the traditional translation, containing merely a couple of tables for Thomas to work on his equipment and a medical sphere, with a conventional computer in the upper manor, reflecting Thomas ‘s more brutal and hermit M.O. equally Batman as opposed to the more sophisticate aim undertaken by his son [ 1 ]. In the thirty-first hundred, the Batcave has been long abandoned, although Cosmic Boy, Saturn Girl, and Lightning Lad briefly infiltrate the cave while looking for evidence that Krypton existed to counter the xenophobic claims of the Justice League of Earth that Superman was a human given powers to fight against aliens [ 2 ] In a possible future, Bruce Wayne has used a car to download his memories and training- up to the point where he witnesses the squash racket and makes his vow to become Batman- into a series of clones of himself, each one aged to a point where they can act as Batman for around twenty-five years before they need to activate the fresh ringer. By the time that the one-tenth generation clone is created, the Batcave has become a huge workshop, including a flying Batmobile, a automatic shark as a trophy, and costumes in looking glass cases, but the older Batman informs the newly one that the contents of the cave will be burned upon his death so that the new Batman can make room for his own things while using the record memories to keep track of anything crucial from the past. [ 3 ]

Background Information and Notes

The Batcave is the best example of the comics being directly influenced by the new ideas presented in outside media adaptations, first appearing in the 1943 serial starring Lewis Wilson.


  • The Batcave is made of bedrock and limestone.
  • The Batcave was formed by a stream from the Atlantic ocean underground.
  • The Batcave houses American Brown Bats, which are fed by Alfred.
  • Tomahawk once used the Cave as a base.
  • The Batcave is powered by a hydrogen generator as well as power siphoned from city lines.
  • The cave was used to transport slaves in the 1800’s by Solomon and Joshua Wayne.
  • The password to the Batcave entrance in the sewer is “Fairbanks”. This is a direct reference to Douglas Fairbanks, who played Zorro in “The Mark of Zorro,” Batman’s favorite film.

In early Media

Live-action adaptations


synergistic entertainment


  1. Flashpoint # 2
  2. Action Comics ( vol. 1 ) # 859
  3. Detective Comics ( vol.2 ) # 27

reservoir :
Category : Marvel vs DC

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